v0.73 Release and Changelog


CHANGELOG - VERSION - 0.73 - SLIME CAFE

Hi all, we only have a small update for you this week. As usual though, your feedback is ALWAYS appreciated.
Enjoy :)

Key Features:

- Visual overhaul of the café, featuring new floors, removal of the partition wall and a vide variety of additional assets to make the scene more visually attractive.

Tweaks/Changes

- Reduced the maximum queue size to 5 customers to make it easier to tell when the day has ended and speed up gameplay

- Pause menu has been remapped to escape

- Drink making has updated UI

- Added a new backdrop to the pre-work scene narrative phase

- Added a new font and UI box to narrative scenes

- Assorted minor tweaks and changes.

Bug Fixes:

- Disabled the ability to pick up decorative drinks from the counter and hand them off as finished beverages

- Fixed an issue where looking at glacier tea would crash the entire game

- Fixed an issue with sea slime juice breaking the slime machine

- Options made in the title screen or a specific game scene will now save across scenes

Known Issues:

- Mouse sensitivity is still problematic on some players devices, this is still under investigation as it is proving more complicated to correct then initially suspected. Apologies for this long standing issue. Please do mention if you have this bug however, as an idea of how many players experience this would be helpful.

- Some customers assets visually overlap one another, this is a layering issue that is already under correction. This will not have any major consequences on gameplay.

Files

SlimeCafe_0.73_Release.zip 39 MB
Mar 12, 2021

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